Merge: glesv2: new services for uniforms, query info and glDrawElements! also update...
authorJean Privat <jean@pryen.org>
Tue, 8 Dec 2015 02:28:57 +0000 (21:28 -0500)
committerJean Privat <jean@pryen.org>
Tue, 8 Dec 2015 02:28:57 +0000 (21:28 -0500)
commitaa7a350ac367b3c154755cc372dfed10319eb704
treead6f75e5445874e11df4077b9534b8c054cc9b94
parent8c9bcecad57f84781c350fee6278017b31650e59
parent95536339cf9882a475d5ac67ac83693ff7486c14
Merge: glesv2: new services for uniforms, query info and glDrawElements! also update the API

As usual, the new features and changes aim to follow as closely as possible the C API.

With this PR, we have pretty much all the OpenGL ES 2.0 features needed for mineit and for a first version of gamnit.

Pull-Request: #1878
Reviewed-by: Jean Privat <jean@pryen.org>