# Testing the assets manager
fun test_assets
do
- assert asset_manager.bitmap("fighter.png") != null
+ assert asset_manager.bitmap("fighter.png").width == 32
end
# Testing the resources manager
fun test_resources do
assert resource_manager.string("string_test") == "string test"
assert resource_manager.boolean("test_bool") == true
- assert resource_manager.dimension("test_dimen_1") != null
- assert resource_manager.dimension("test_dimen_2") != null
+ assert resource_manager.dimension("test_dimen_1") == 25
+ assert resource_manager.dimension("test_dimen_2") == 150
end
end