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shoot: use `app_name` and `app_version`
author
Jean Privat
<jean@pryen.org>
Thu, 12 Jun 2014 16:07:14 +0000
(12:07 -0400)
committer
Jean Privat
<jean@pryen.org>
Fri, 13 Jun 2014 00:57:07 +0000
(20:57 -0400)
Signed-off-by: Jean Privat <jean@pryen.org>
examples/shoot/src/shoot.nit
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diff --git
a/examples/shoot/src/shoot.nit
b/examples/shoot/src/shoot.nit
index
94f13e9
..
f4001c8
100644
(file)
--- a/
examples/shoot/src/shoot.nit
+++ b/
examples/shoot/src/shoot.nit
@@
-14,7
+14,10
@@
# Space shooter.
# This program is a fun game but also a good example of the scene2d module
-module shoot
+module shoot is
+ app_name("Space Shooter")
+ app_version(0, 1, git_revision)
+end
import mnit
import shoot_logic