--- /dev/null
+# this file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+
+# All the assets needed by the appplication, regrouped in one class
+module assets
+
+import app::audio
+import mnit::assets
+
+
+# Contains all the assets
+class Assets
+
+ # Sound for the wall destruction
+ var wall_destruction = new Sound("walld.wav")
+
+ # Sound when the ball bounce
+ var bounce = new Sound("bounce.ogg")
+
+ # Image of the ball
+ var ball: Image is noinit
+
+ # Image for the horizontal walls
+ var horizontal_wall: Image is noinit
+
+ # Image for the vertical walls
+ var vertical_wall: Image is noinit
+
+ # Loads all the assets
+ fun load do
+ ball = app.load_image("images/ball.png")
+ horizontal_wall = app.load_image("images/horizontal_wall.png")
+ vertical_wall = app.load_image("images/vertical_wall.png")
+ wall_destruction.load
+ bounce.load
+ end
+end