# elfves
* 4: Elf (test_prog::Elf)
- * 5: Float (test_prog::Float)
- * 5: Race (test_prog::Race)
+ * 5: Sys (test_prog::Sys)
* 5: careers (test_prog::careers)
+ * 5: examples (test_prog>examples>)
* 5: excluded (excluded>)
* 5: excluded (excluded::excluded)
* 5: excluded (excluded)
- * 5: game (test_prog>game>)
* 5: game (test_prog::game)
+ * 5: game (test_prog>game>)
* 4: races (test_prog::races)
# Dwarves
- * 13: List (test_prog::List)
+ * 13: Int (test_prog::Int)
* 12: Sys (test_prog::Sys)
* 8: excluded (excluded>)
* 7: excluded (excluded)
# Obj
- * 3: * (test_prog::Float::*)
- * 3: / (test_prog::Int::/)
- * 3: == (test_prog::Object::==)
+ * 3: + (test_prog::Int::+)
+ * 3: - (test_prog::Int::-)
+ * 3: > (test_prog::Int::>)
* 3: Elf (test_prog::Elf)
* 3: Int (test_prog::Int)
* 1: Object (test_prog::Object)
* 3: Sys (test_prog::Sys)
* 3: age (test_prog::Character::age)
- * 3: rpg (test_prog>rpg>)
* 3: rpg (test_prog::rpg)
+ * 3: rpg (test_prog>rpg>)
* 8: excluded (excluded)
* 14: game (test_prog>game>)
* 14: game (test_prog::game)
- * 14: rpg (test_prog::rpg)
* 14: rpg (test_prog>rpg>)
+ * 14: rpg (test_prog::rpg)
* 10: test_prog (test_prog>)
* 9: test_prog (test_prog)
# Foo
* 3: != (test_prog::Object::!=)
- * 3: + (test_prog::Int::+)
+ * 3: == (test_prog::Object::==)
+ * 3: > (test_prog::Int::>)
* 2: Bool (test_prog::Bool)
* 3: Elf (test_prog::Elf)
* 3: Float (test_prog::Float)
* 3: Int (test_prog::Int)
* 3: Sys (test_prog::Sys)
- * 3: dps (test_prog::Weapon::dps)
* 3: rpg (test_prog::rpg)
* 3: rpg (test_prog>rpg>)
# e
- * 2: endurance_bonus (test_prog::Career::endurance_bonus)
- * 1: excluded (excluded>)
+ * 3: endurance_bonus (test_prog::Career::endurance_bonus)
+ * 2: examples (test_prog>examples>)
* 1: excluded (excluded::excluded)
+ * 1: excluded (excluded>)
* 1: excluded (excluded)
- * 3: endurance_bonus= (test_prog::Career::endurance_bonus=)
+ * 4: endurance_bonus= (test_prog::Career::endurance_bonus=)
# A
- * 1: * (test_prog::Int::*)
* 1: * (test_prog::Float::*)
+ * 1: * (test_prog::Int::*)
* 1: + (test_prog::Int::+)
* 1: + (test_prog::Float::+)
* 1: - (test_prog::Int::-)
# Foo
- * 3: * (test_prog::Int::*)
- * 3: / (test_prog::Int::/)
+ * 3: + (test_prog::Int::+)
+ * 3: + (test_prog::Float::+)
* 2: Bool (test_prog::Bool)
* 3: Elf (test_prog::Elf)
* 3: Float (test_prog::Float)
* 3: Int (test_prog::Int)
* 3: Sys (test_prog::Sys)
+ * 3: age (test_prog::Character::age)
* 3: rpg (test_prog::rpg)
* 3: rpg (test_prog>rpg>)
- * 3: sex (test_prog::Character::sex)