Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
fun gl_RGB565: GLRenderbufferFormat `{ return GL_RGB565; `}
# 5 red, 5 green, 5 blue, 1 alpha bits format
-fun gl_RGB_A1: GLRenderbufferFormat `{ return GL_RGB5_A1; `}
+fun gl_RGB5_A1: GLRenderbufferFormat `{ return GL_RGB5_A1; `}
# 16 depth bits format
fun gl_DEPTH_COMPNENT16: GLRenderbufferFormat `{ return GL_DEPTH_COMPONENT16; `}
do
var n = buffers.length
var array = new CIntArray.from(buffers)
- native_glDeleteFramebuffers(n, array.native_array)
+ native_glDeleteBuffers(n, array.native_array)
array.destroy
end