# if set before using it.
private var items: NativeString is noinit
- # Real items, used as cache for to_cstring is called
- private var real_items: nullable NativeString = null
-
# Returns a char* starting at position `first_byte`
#
# WARNING: If you choose to use this service, be careful of the following.
return _items.utf8_length(_first_byte, _last_byte)
end
+ redef var to_cstring is lazy do
+ var blen = _bytelen
+ var new_items = new NativeString(blen + 1)
+ _items.copy_to(new_items, blen, _first_byte, 0)
+ new_items[blen] = 0u8
+ return new_items
+ end
+
redef fun reversed
do
var b = new FlatBuffer.with_capacity(_bytelen + 1)
_bytepos = from
end
- redef fun to_cstring do
- if real_items != null then return real_items.as(not null)
- var blen = _bytelen
- var new_items = new NativeString(blen + 1)
- _items.copy_to(new_items, blen, _first_byte, 0)
- new_items[blen] = 0u8
- real_items = new_items
- return new_items
- end
-
redef fun ==(other)
do
if not other isa FlatString then return super
private var capacity = 0
+ # Real items, used as cache for when to_cstring is called
+ private var real_items: NativeString is noinit
+
redef fun fast_cstring do return _items.fast_cstring(0)
redef fun substrings do return new FlatSubstringsIter(self)
real_items = new_native
is_dirty = false
end
- return real_items.as(not null)
+ return real_items
end
# Create a new empty string.
copy_to(new_self, length, 0, 0)
var str = new FlatString.with_infos(new_self, length, 0, length - 1)
new_self[length] = 0u8
- str.real_items = new_self
+ str.to_cstring = new_self
return str
end