gamnit: don't limit fps by default as most mobile system already limit at 60
authorAlexis Laferrière <alexis.laf@xymus.net>
Sun, 12 Nov 2017 23:12:08 +0000 (18:12 -0500)
committerAlexis Laferrière <alexis.laf@xymus.net>
Tue, 21 Nov 2017 19:41:17 +0000 (14:41 -0500)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>

lib/gamnit/limit_fps.nit

index 896f07f..ed73f5f 100644 (file)
@@ -25,7 +25,7 @@ redef class App
        # Zero (or a negative value) means no limit.
        #
        # Applications can modify this value even during the main-loop.
-       var maximum_fps = 60.0 is writable
+       var maximum_fps = 0.0 is writable
 
        # Current frame-rate
        #