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examples/moles: make `Screen::game` lazy to fix scaling problems on Android
author
Alexis Laferrière
<alexis.laf@xymus.net>
Tue, 11 Aug 2015 18:47:54 +0000
(14:47 -0400)
committer
Alexis Laferrière
<alexis.laf@xymus.net>
Wed, 12 Aug 2015 18:42:12 +0000
(14:42 -0400)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
examples/mnit_moles/src/moles.nit
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diff --git
a/examples/mnit_moles/src/moles.nit
b/examples/mnit_moles/src/moles.nit
index
613a712
..
873bf5c
100644
(file)
--- a/
examples/mnit_moles/src/moles.nit
+++ b/
examples/mnit_moles/src/moles.nit
@@
-222,7
+222,7
@@
end
# Where all the UI stuff is done
class Screen
# The running game
- var game = new Game
+ var game = new Game is lazy
fun do_frame(display: Display)
do