Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
end
# Compute the table layout with the prefered method
- var resolution_builder = new ResolutionColorer
- self.resolution_layout = resolution_builder.build_layout(mtype2unresolved)
+ var colorer = new BucketsColorer[MType, MType]
+ resolution_layout = new Layout[MType]
+ resolution_layout.pos = colorer.colorize(mtype2unresolved)
self.resolution_tables = self.build_resolution_tables(mtype2unresolved)
# Compile a C constant for each collected unresolved type.