contrib/friendz: use the correct next level on "continue"
authorAlexis Laferrière <alexis.laf@xymus.net>
Mon, 5 Jan 2015 18:17:01 +0000 (13:17 -0500)
committerAlexis Laferrière <alexis.laf@xymus.net>
Mon, 5 Jan 2015 18:31:14 +0000 (13:31 -0500)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>

contrib/friendz/src/friendz.nit

index 949a2cf..6df518e 100644 (file)
@@ -1082,8 +1082,8 @@ redef class Game
                level = null
                var i = levels.first
                for l in levels do
-                       if l.get_state == l.l_open then break
                        i = l
+                       if l.get_state == l.l_open then break
                end
                entities.push(new StartButton(self, i))
        end