fun compile_color_const(v: SeparateCompilerVisitor, m: Object, color: Int) do
if color_consts_done.has(m) then return
- if m isa MProperty then
- if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
- self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
- else
- self.provide_declaration(m.const_color, "extern const int {m.const_color};")
- v.add("const int {m.const_color} = {color};")
- end
- else if m isa MPropDef then
- if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
- self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
- else
- self.provide_declaration(m.const_color, "extern const int {m.const_color};")
- v.add("const int {m.const_color} = {color};")
- end
- else if m isa MType then
+ if m isa MEntity then
if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
else
self.provide_declaration(m.const_color, "extern const int {m.const_color};")
v.add("const int {m.const_color} = {color};")
end
+ else
+ abort
end
color_consts_done.add(m)
end
redef fun call(v, arguments) do abort
end
-redef class MType
- fun const_color: String do return "COLOR_{c_name}"
+redef class MEntity
+ var const_color: String is lazy do return "COLOR_{c_name}"
end
interface PropertyLayoutElement end
redef class MProperty
super PropertyLayoutElement
- fun const_color: String do return "COLOR_{c_name}"
end
redef class MPropDef
super PropertyLayoutElement
- fun const_color: String do return "COLOR_{c_name}"
end
redef class AMethPropdef