gamnit: dynamic_resolution_ratio should be writable
authorAlexis Laferrière <alexis.laf@xymus.net>
Wed, 8 Nov 2017 16:58:38 +0000 (11:58 -0500)
committerAlexis Laferrière <alexis.laf@xymus.net>
Mon, 27 Nov 2017 23:57:24 +0000 (18:57 -0500)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>

lib/gamnit/dynamic_resolution.nit

index fb78730..ad160a6 100644 (file)
@@ -42,7 +42,7 @@ redef class App
        #
        # This value is applied to both X and Y, so it has an exponential effect on
        # the number of pixels.
-       var dynamic_resolution_ratio = 1.0
+       var dynamic_resolution_ratio = 1.0 is writable
 
        # Minimum dynamic screen resolution
        var min_dynamic_resolution_ratio = 0.0125 is writable