# nodes are used to store values
# * `E`: type of value
class TreeNode[K: Comparable, E]
+ super Comparable
# TreeNode type
type N: TreeNode[K, E]
# Direct parent of this node (null if the node is root)
var parent: nullable N = null is writable
+ # Depth in tree (length of the path from `self` to `root`)
+ fun depth: Int do
+ var node = parent
+ var i = 0
+ while node != null do
+ node = node.parent
+ i += 1
+ end
+ return i
+ end
+
redef fun to_s do return "\{{value or else ""}\}"
# Return dot representation of this node
if parent != null then res.append "\"{parent.as(not null)}\" -> \"{self}\"[dir=back];\n"
return res.to_s
end
+
+ redef type OTHER: N
+
+ # Nodes equality is done on `value` equality
+ #
+ # Redefine this method to change the default behavior.
+ redef fun ==(o) do
+ if not o isa N then return false
+ return self.value == o.value
+ end
+
+ # Nodes ordering is based on the `key`
+ redef fun <(o) do return self.key < o.key
end