2014-04-15 | Jean Privat | shoot: use a scale factor to compute the game dimentions | tree | commitdiff |
2014-04-15 | Jean Privat | shoot: add scene to sprites and use it to gather global... | tree | commitdiff |
2014-04-15 | Jean Privat | shoot: specialize scene to add witdth and height | tree | commitdiff |
2014-04-14 | Jean Privat | shoot: control player with `PointerEvent` | tree | commitdiff |
2014-04-14 | Jean Privat | shoot: add Player::going_target | tree | commitdiff |
2014-04-14 | Jean Privat | shoot: make android | tree | commitdiff |
2013-08-26 | Jean Privat | shoot: mnit version | tree | commitdiff |
2013-08-26 | Jean Privat | shoot: move game to a src sub-directory | tree | commitdiff |
2012-12-14 | Jean Privat | shoot: add option for headless run | tree | commitdiff |
2012-10-25 | Jean Privat | example: add example/shoot/shot_logic.nit | tree | commitdiff |