redef var vertices is lazy do
var a = [-0.5, 0.0, -0.5]
var b = [ 0.5, 0.0, -0.5]
var c = [-0.5, 0.0, 0.5]
var d = [ 0.5, 0.0, 0.5]
var vertices = new Array[Float]
for v in [c, d, a, b] do vertices.add_all v
return vertices
end
lib/gamnit/depth/more_meshes.nit:44,2--53,4