Property definitions

gamnit $ ObjFileParser :: read_face
	private fun read_face: ObjFace
	do
		var face = new ObjFace(current_material_lib, current_material_name)

		loop
			var r = read_face_index_set(face)
			if not r then break
		end

		return face
	end
lib/gamnit/model_parsers/obj.nit:105,2--115,4