# Return an unique and stable identifier associated with an escapemark
fun escapemark_name(e: nullable EscapeMark): String
do
assert e != null
if frame.escapemark_names.has_key(e) then return frame.escapemark_names[e]
var name = e.name
if name == null then name = "label"
name = get_name(name)
frame.escapemark_names[e] = name
return name
end
src/compiler/abstract_compiler.nit:1586,2--1596,4