# Execute a method dispatch with direct access and return the appropriate `MMethodDef`
# * `vtable` Pointer to the internal virtual table of the class
# * `absolute_offset` Absolute offset from the beginning of the virtual table
fun method_dispatch_sst(vtable: Pointer, absolute_offset: Int): MMethodDef `{
// pointer+2 is the position where methods are
// Add the offset of property and get the method implementation
MMethodDef propdef = (MMethodDef)((long int *)vtable)[absolute_offset];
return propdef;
`}
src/vm/virtual_machine.nit:275,2--284,3