socket :: NativeSocket :: native_accept
private fun native_accept(addr_in: NativeSocketAddrIn): NativeSocket `{
socklen_t s = sizeof(struct sockaddr);
int socket = accept(*self, (struct sockaddr*)addr_in, &s);
if (socket == -1) return NULL;
int *ptr = malloc(sizeof(int));
*ptr = socket;
return ptr;
`}
lib/socket/socket_c.nit:210,2--218,3