Default Logger formatter

The default formatter decorates the messages with severity labels and colors.

Introduced properties

init defaultinit(no_color: nullable Bool)

logger :: DefaultFormatter :: defaultinit

fun no_color: Bool

logger :: DefaultFormatter :: no_color

Do not decorate messages with colors
fun no_color=(no_color: nullable Bool)

logger :: DefaultFormatter :: no_color=

Do not decorate messages with colors

Redefined properties

redef type SELF: DefaultFormatter

logger $ DefaultFormatter :: SELF

Type of this instance, automatically specialized in every class
redef fun format(level: Int, message: Writable): Writable

logger $ DefaultFormatter :: format

Format message depending of its severity level

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
init defaultinit(no_color: nullable Bool)

logger :: DefaultFormatter :: defaultinit

fun format(level: Int, message: Writable): Writable

logger :: Formatter :: format

Format message depending of its severity level
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
fun no_color: Bool

logger :: DefaultFormatter :: no_color

Do not decorate messages with colors
fun no_color=(no_color: nullable Bool)

logger :: DefaultFormatter :: no_color=

Do not decorate messages with colors
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram logger::DefaultFormatter DefaultFormatter logger::Formatter Formatter logger::DefaultFormatter->logger::Formatter core::Object Object logger::Formatter->core::Object ...core::Object ... ...core::Object->core::Object

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

interface Formatter

logger :: Formatter

Format messages before outputing them

Class definitions

logger $ DefaultFormatter
# Default `Logger` formatter
#
# The default formatter decorates the messages with severity labels and colors.
class DefaultFormatter
	super Formatter

	# Do not decorate messages with colors
	#
	# ~~~
	# var formatter = new DefaultFormatter(no_color = true)
	# assert formatter.format(error_level, "My message.") == "Error: My message."
	# ~~~
	var no_color = false is optional, writable

	redef fun format(level, message) do
		var string = message.write_to_string

		if level == fatal_level then
			string = "Fatal: {string}"
		else if level == error_level then
			string = "Error: {string}"
		else if level == warn_level then
			string = "Warning: {string}"
		else if level == info_level then
			string = "Info: {string}"
		else if level == debug_level then
			string = "Debug: {string}"
		end

		if no_color then return string

		if level == fatal_level then
			return string.red
		else if level == error_level then
			return string.red
		else if level == warn_level then
			return string.yellow
		else if level == info_level then
			return string.purple
		else if level == debug_level then
			return string.blue
		end

		return string
	end
end
lib/logger/logger.nit:322,1--367,3