Property definitions

glesv2 $ GLDataType :: defaultinit
# All data types of OpenGL ES 2.0 shaders
#
# These types can be used by shader uniforms, as seen with
# `GLProgram::active_uniform_type`.
extern class GLDataType
	super GLEnum
end
lib/glesv2/glesv2.nit:1141,1--1147,3