Specify the clear value for the stencil buffer, default at 0

Property definitions

glesv2 :: glesv2 $ Sys :: glClearStencil
# Specify the clear `value` for the stencil buffer, default at 0
fun glClearStencil(value: Int) `{ glClearStencil(value); `}
lib/glesv2/glesv2.nit:846,1--847,59