Copy pixels into a 2D texture image

Property definitions

glesv2 :: glesv2 $ Sys :: glCopyTexImage2D
# Copy pixels into a 2D texture image
fun glCopyTexImage2D(target: GLTextureTarget, level: Int, internalformat: GLPixelFormat,
                     x, y, width, height, border: Int) `{
	glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
`}
lib/glesv2/glesv2.nit:656,1--660,2