core :: Sys :: glGenRenderbuffers
n
renderbuffer object names
# Generate `n` renderbuffer object names
fun glGenRenderbuffers(n: Int): Array[Int]
do
var array = new CIntArray(n)
native_glGenRenderbuffers(n, array.native_array)
var a = array.to_a
array.destroy
return a
end
lib/glesv2/glesv2.nit:721,1--729,3