app :: App :: update_from_head_tracker
world_camera
# Read the rotation matrix from Cardboard and update `world_camera`
private fun update_from_head_tracker
do
var head_tracker = head_tracker
if head_tracker == null then return
head_tracker.last_head_view(java_rotation_matrix, 0)
# Copy values from the Java array to our matrix
for y in [0..4[ do
for x in [0..4[ do
world_camera.rotation_matrix[y, x] = java_rotation_matrix[y*4+x]
end
end
end
lib/gamnit/depth/cardboard.nit:67,2--81,4