gamnit :: SpriteContext :: resize_ratio=
resize
, multiplied by sprites.length
Require: resize_ratio >= 1.0
# Buffer size to preallocate at `resize`, multiplied by `sprites.length`
#
# Require: `resize_ratio >= 1.0`
var resize_ratio = 1.2
lib/gamnit/flat/flat_core.nit:1072,2--1075,23