Property definitions

gamnit $ SpriteSet :: reset
	private fun reset
	do
		for sprite in self do
			sprite.context = null
		end

		for c in contexts_items do c.destroy
		contexts_map.clear
		contexts_items.clear
		sprites_to_remap.clear

		for sprite in self do
			map_sprite sprite
		end
	end
lib/gamnit/flat/flat_core.nit:1023,2--1037,4