Render primitives from array data by their index listed in indices

Property definitions

glesv2 :: glesv2 $ Sys :: glDrawElements
# Render primitives from array data by their index listed in `indices`
fun glDrawElements(mode: GLDrawMode, count: Int, typ: GLDataType, indices: Pointer) `{
	glDrawElements(mode, count, typ, indices);
`}
lib/glesv2/glesv2.nit:383,1--386,2