Load the sound from the specified path

Property definitions

android $ SoundPool :: load_path
	# Load the sound from the specified path
	fun load_path(path: String): Sound do
		sys.jni_env.push_local_frame(1)
		var resval = nsoundpool.load_path(path.to_java_string, priority)
		sys.jni_env.pop_local_frame
		if  resval == -1 then
			self.error = new Error("Unable to load sound from path: " + path)
			return new Sound.priv_init(null, -1, self, self.error)
		else
			return new Sound.priv_init(null, resval, self, null)
		end
	end
lib/android/audio.nit:291,2--302,4