From the default camera point of view, looking down on the Z axis,
positive values turn self
counterclockwise, and negative values clockwise.
All actor rotations follow the right hand rule. The default orientation of the model should look towards -Z.
# Rotation around the Z axis (looking to -Z: + turns counterclockwise, - clockwise)
#
# From the default camera point of view, looking down on the Z axis,
# positive values turn `self` counterclockwise, and negative values clockwise.
#
# All actor rotations follow the right hand rule.
# The default orientation of the model should look towards -Z.
var roll = 0.0 is writable
lib/gamnit/depth/depth_core.nit:65,2--72,27