gamnit :: CheckerTexture :: defaultinit
# Colorful small texture of 32x32 pixels by default
class CheckerTexture
super RootTexture
# Width and height in pixels, defaults to 32
var size = 32 is optional
redef fun load(force)
do
if gl_texture != -1 then return
load_checker size
loaded = true
end
end
lib/gamnit/textures.nit:115,1--128,3