gamnit :: LeafModel :: defaultinit
# Basic model with a single `mesh` and `material`
#
# Only leaves are actually drawn by the `material`.
class LeafModel
super Model
# Mesh forming this model
var mesh: Mesh
# Material applied on this model
var material: Material
redef var leaves = [self]
end
lib/gamnit/depth/depth_core.nit:128,1--141,3