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gamnit
model_parsers
obj
ObjDef
texture_coords=
protected
fun
texture_coords=
(texture_coords:
Array
[
Vec3
])
gamnit
::
ObjDef
::
texture_coords=
Doc
Linearization
Summary
Texture coordinates
Texture coordinates
Summary
Property definitions
gamnit$ObjDef$texture_coords=
Property definitions
gamnit
$
ObjDef
::
texture_coords=
# Texture coordinates
var
texture_coords
=
new
Array
[
Vec3
]
lib/gamnit/model_parsers/obj.nit:154,2--155,37