Set to true
to give a hint to the framework that this sprite won't
change often and that it is added in bulk with other static sprites.
This value can be ignored in the prototyping phase of a game and
added only when better performance are needed.
# Is this sprite static and added in bulk?
#
# Set to `true` to give a hint to the framework that this sprite won't
# change often and that it is added in bulk with other static sprites.
# This value can be ignored in the prototyping phase of a game and
# added only when better performance are needed.
var static = false is writable(static_direct=)
lib/gamnit/flat/flat_core.nit:270,2--276,47