Sprite set where to put created sprites

Defaults to app::ui_sprites, but it could also be set to a app::sprites or a custom collection.

Property definitions

gamnit $ TextSprites :: target_sprite_set
	# Sprite set where to put created sprites
	#
	# Defaults to `app::ui_sprites`, but it could also be set to a
	# `app::sprites` or a custom collection.
	var target_sprite_set: Set[Sprite] = app.ui_sprites is lazy, writable
lib/gamnit/font.nit:55,2--59,70