gamnit :: Texture :: offset_top
root
from 0.0 to 1.0
# Offset of the top border on `root` from 0.0 to 1.0
fun offset_top: Float do return 0.0
lib/gamnit/textures.nit:89,2--90,36
redef var offset_top = parent.offset_top + top / root.height is lazy
lib/gamnit/textures.nit:367,2--69
redef var offset_top
lib/gamnit/textures.nit:377,2--21