Set this uniform value

Property definitions

gamnit $ UniformMat4 :: uniform
	# Set this uniform value
	fun uniform(matrix: Matrix)
	do
		var native = native_matrix_cache
		if native == null then
			native = new NativeGLfloatArray.matrix
			self.native_matrix_cache = native
		end

		matrix.fill_native(native)
		uniform_matrix_4f(location, 1, false, native)
	end
lib/gamnit/programs.nit:219,2--230,4