gamnit :: UniformMat4 :: uniform
# Set this uniform value
fun uniform(matrix: Matrix)
do
var native = native_matrix_cache
if native == null then
native = new NativeGLfloatArray.matrix
self.native_matrix_cache = native
end
matrix.fill_native(native)
uniform_matrix_4f(location, 1, false, native)
end
lib/gamnit/programs.nit:219,2--230,4