gamnit :: GamnitDisplay :: close_egl
# Close the EGL context
fun close_egl
do
egl_display.make_current(new EGLSurface.none, new EGLSurface.none, new EGLContext.none)
egl_display.destroy_context(egl_context)
egl_display.destroy_surface(window_surface)
end
lib/gamnit/egl.nit:148,2--154,4