Create a Box3d using left, right, top, bottom, front and back

Property definitions

geometry $ Box3d :: lrtbfb
	# Create a `Box3d` using left, right, top, bottom, front and back
	init lrtbfb(left, right, top, bottom, front, back: N)
	do
		lrtb(left, right, top, bottom)

		self.front = front
		self.back = back
	end
lib/geometry/boxes.nit:257,2--264,4