Property definitions

ios $ UITouch :: defaultinit
# UIKit touch event
extern class UITouch in "ObjC" `{ UITouch * `}

	# X coordinate
	fun x: Float in "ObjC" `{ return [self locationInView:self.view].x; `}

	# Y coordinate
	fun y: Float in "ObjC" `{ return [self locationInView:self.view].y; `}

	# Address of this object as an integer for identity detection
	fun to_i: Int in "ObjC" `{ return (long)self; `}
end
lib/ios/glkit.nit:193,1--204,3