Return the angle to target an other sprite

Property definitions

scene2d $ Sprite :: angle_to
	# Return the angle to target an other sprite
	fun angle_to(target: Sprite): Float
	do
		return atan2((target.x-self.x).to_f, (self.y-target.y).to_f)
	end
lib/scene2d/scene2d.nit:91,2--95,4