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scene2d
scene2d
Sprite
vx
fun
vx
:
Int
scene2d
::
Sprite
::
vx
Doc
Linearization
Summary
x velocity (applied by `update')
x velocity (applied by `update')
Summary
Property definitions
scene2d$Sprite$vx
Property definitions
scene2d
$
Sprite
::
vx
# x velocity (applied by `update')
var
vx
:
Int
=
0
is
writable
lib/scene2d/scene2d.nit:63,2--64,28