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Nitdoc
scene2d
scene2d
Sprite
vy=
fun
vy=
(vy:
Int
)
scene2d
::
Sprite
::
vy=
Doc
Linearization
Summary
y velocity (applied by `update')
y velocity (applied by `update')
Summary
Property definitions
scene2d$Sprite$vy=
Property definitions
scene2d
$
Sprite
::
vy=
# y velocity (applied by `update')
var
vy
:
Int
=
0
is
writable
lib/scene2d/scene2d.nit:66,2--67,28