Property definitions

sdl2 $ SDLWindowEvent :: defaultinit
# Window event
extern class SDLWindowEvent
	super SDLEvent

	# Window identifier
	fun id: Int `{ return self->window.windowID; `}

	# Is `self` a resized event?
	fun is_resized: Bool `{ return self->window.event == SDL_WINDOWEVENT_RESIZED; `}

	# Is `self` a size changed event?
	fun is_size_changed: Bool `{ return self->window.event == SDL_WINDOWEVENT_SIZE_CHANGED; `}

	# `data1` field, depends on the event kind
	fun data1: Int `{ return self->window.data1; `}

	# `data2` field, depends on the event kind
	fun data2: Int `{ return self->window.data2; `}
end
lib/sdl2/events.nit:290,1--308,3