sdl2 :: SDLWindowEvent :: defaultinit
# Window event
extern class SDLWindowEvent
super SDLEvent
# Window identifier
fun id: Int `{ return self->window.windowID; `}
# Is `self` a resized event?
fun is_resized: Bool `{ return self->window.event == SDL_WINDOWEVENT_RESIZED; `}
# Is `self` a size changed event?
fun is_size_changed: Bool `{ return self->window.event == SDL_WINDOWEVENT_SIZE_CHANGED; `}
# `data1` field, depends on the event kind
fun data1: Int `{ return self->window.data1; `}
# `data2` field, depends on the event kind
fun data2: Int `{ return self->window.data2; `}
end
lib/sdl2/events.nit:290,1--308,3