socket :: Socket :: defaultinit
# A general Socket, either TCP or UDP
abstract class Socket
	# Underlying C socket
	private var native: NativeSocket is noinit
	# Is this socket closed?
	var closed = false
	# Set whether calls to `accept` are blocking
	fun blocking=(value: Bool)
	do
		# We use the opposite from the native version as the native API
		# is closer to the C API. In the Nity API, we use a positive version
		# of the name.
		native.non_blocking = not value
	end
end
					lib/socket/socket.nit:23,1--40,3