Property definitions

socket $ Socket :: defaultinit
# A general Socket, either TCP or UDP
abstract class Socket

	# Underlying C socket
	private var native: NativeSocket is noinit

	# Is this socket closed?
	var closed = false

	# Set whether calls to `accept` are blocking
	fun blocking=(value: Bool)
	do
		# We use the opposite from the native version as the native API
		# is closer to the C API. In the Nity API, we use a positive version
		# of the name.
		native.non_blocking = not value
	end
end
lib/socket/socket.nit:23,1--40,3