README: document nit_env.sh
[nit.git] / lib / a_star.nit
1 # This file is part of NIT (http://www.nitlanguage.org).
2 #
3 # Copyright 2011-2013 Alexis Laferrière <alexis.laf@xymus.net>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # A* pathfinding in graphs
18 #
19 # A single graph may have different properties according to the `PathContext` used
20 #
21 # Usage:
22 #
23 # ~~~
24 # # Weighted graph (letters are nodes, digits are weights):
25 # #
26 # # a -2- b
27 # # / /
28 # # 3 1
29 # # / /
30 # # c -3- d -8- e
31 # #
32 # var graph = new Graph[Node,WeightedLink]
33 #
34 # var na = new Node(graph)
35 # var nb = new Node(graph)
36 # var nc = new Node(graph)
37 # var nd = new Node(graph)
38 # var ne = new Node(graph)
39 #
40 # var lab = new WeightedLink(graph, na, nb, 2)
41 # var lac = new WeightedLink(graph, na, nc, 3)
42 # var lbd = new WeightedLink(graph, nb, nd, 1)
43 # var lcd = new WeightedLink(graph, nc, nd, 3)
44 # var lde = new WeightedLink(graph, nd, ne, 8)
45 #
46 # var context = new WeightedPathContext(graph)
47 #
48 # var path = na.path_to(ne, 100, context)
49 # assert path != null else print "No possible path"
50 #
51 # assert path.step == nb
52 # assert path.step == nd
53 # assert path.step == ne
54 # assert path.at_end_of_path
55 # ~~~
56 module a_star
57
58 import serialization
59
60 # General graph node
61 class Node
62 super Serializable
63
64 # Type of the others nodes in the `graph`
65 type N: Node
66
67 # parent graph
68 var graph: Graph[N, Link]
69
70 init
71 do
72 graph.add_node(self)
73 end
74
75 # adjacent nodes
76 var links: Set[Link] = new HashSet[Link]
77
78 # used to check if node has been searched in one pathfinding
79 private var last_pathfinding_evocation: Int = 0
80
81 # cost up to in current evocation
82 # lifetime limited to evocation of `path_to`
83 private var best_cost_up_to: Int = 0
84
85 # source node
86 # lifetime limited to evocation of `path_to`
87 private var best_source: nullable N = null
88
89 # is in frontier or buckets
90 # lifetime limited to evocation of `path_to`
91 private var open: Bool = false
92
93 # Main functionnality, returns path from `self` to `dest`
94 fun path_to(dest: N, max_cost: Int, context: PathContext): nullable AStarPath[N]
95 do
96 return path_to_alts(dest, max_cost, context, null)
97 end
98
99 # Find a path to a possible `destination` or a node accepted by `alt_targets`
100 fun path_to_alts(destination: nullable N, max_cost: Int, context: PathContext,
101 alt_targets: nullable TargetCondition[N]): nullable AStarPath[N]
102 do
103 var cost = 0
104
105 var nbr_buckets = context.worst_cost + context.worst_heuristic_cost + 1
106 var buckets = new Array[List[N]].with_capacity(nbr_buckets)
107
108 for i in [0 .. nbr_buckets[ do
109 buckets.add(new List[N])
110 end
111
112 graph.pathfinding_current_evocation += 1
113
114 # open source node
115 buckets[0].add(self)
116 open = true
117 self.last_pathfinding_evocation = graph.pathfinding_current_evocation
118 self.best_cost_up_to = 0
119
120 loop
121 var frontier_node: nullable N = null
122
123 var bucket_searched = 0
124
125 # find next valid node in frontier/buckets
126 loop
127 var current_bucket = buckets[cost % nbr_buckets]
128
129 if current_bucket.is_empty then # move to next bucket
130 cost += 1
131 if cost > max_cost then return null
132 bucket_searched += 1
133
134 if bucket_searched > nbr_buckets then break
135 else # found a node
136 frontier_node = current_bucket.pop
137
138 if frontier_node.open then break
139 end
140 end
141
142 # no path possible
143 if frontier_node == null then
144 return null
145
146 # at destination
147 else if frontier_node == destination or
148 (alt_targets != null and alt_targets.accept(frontier_node)) then
149
150 var path = new AStarPath[N](cost)
151
152 while frontier_node != self do
153 path.nodes.unshift(frontier_node)
154 frontier_node = frontier_node.best_source
155 assert frontier_node != null
156 end
157
158 return path
159
160 # adds all next nodes to frontier/buckets
161 else
162 frontier_node.open = false
163
164 for link in frontier_node.links do
165 var peek_node = link.to
166 if not context.is_blocked(link) and
167 (peek_node.last_pathfinding_evocation != graph.pathfinding_current_evocation or
168 (peek_node.open and
169 peek_node.best_cost_up_to > cost + context.cost(link)))
170 then
171 peek_node.open = true
172 peek_node.last_pathfinding_evocation = graph.pathfinding_current_evocation
173 peek_node.best_cost_up_to = cost + context.cost(link)
174 peek_node.best_source = frontier_node
175
176 var est_cost
177 if destination != null then
178 est_cost = peek_node.best_cost_up_to + context.heuristic_cost(peek_node, destination)
179 else if alt_targets != null then
180 est_cost = peek_node.best_cost_up_to + alt_targets.heuristic_cost(peek_node, link)
181 else est_cost = 0
182
183 var at_bucket = buckets[est_cost % nbr_buckets]
184 at_bucket.add(peek_node)
185 end
186 end
187 end
188 end
189 end
190
191 # We customize the serialization process to avoid problems with recursive
192 # serialization engines. These engines, such as `JsonSerializer`,
193 # are at danger to serialize the graph as a very deep tree.
194 # With a large graph it can cause a stack overflow.
195 #
196 # Instead, we serialize the nodes first and then the links.
197 redef fun core_serialize_to(serializer)
198 do
199 serializer.serialize_attribute("graph", graph)
200 end
201
202 redef init from_deserializer(deserializer)
203 do
204 deserializer.notify_of_creation self
205
206 var graph = deserializer.deserialize_attribute("graph")
207 assert graph isa Graph[N, Link]
208 self.graph = graph
209 end
210 end
211
212 # Link between two nodes and associated to a graph
213 class Link
214 serialize
215
216 # Type of the nodes in `graph`
217 type N: Node
218
219 # Type of the other links in `graph`
220 type L: Link
221
222 # The graph to which belongs `self`
223 var graph: Graph[N, L]
224
225 # Origin of this link
226 var from: N
227
228 # Endpoint of this link
229 var to: N
230
231 init
232 do
233 graph.add_link(self)
234 end
235 end
236
237 # General graph
238 class Graph[N: Node, L: Link]
239 super Serializable
240
241 # Nodes in this graph
242 var nodes: Set[N] = new HashSet[N]
243
244 # Links in this graph
245 var links: Set[L] = new HashSet[L]
246
247 # Add a `node` to this graph
248 fun add_node(node: N): N
249 do
250 nodes.add(node)
251
252 return node
253 end
254
255 # Add a `link` to this graph
256 fun add_link(link: L): L
257 do
258 links.add(link)
259
260 link.from.links.add(link)
261
262 return link
263 end
264
265 # Used to check if nodes have been searched in one pathfinding
266 private var pathfinding_current_evocation: Int = 0
267
268 redef fun core_serialize_to(serializer)
269 do
270 serializer.serialize_attribute("nodes", nodes)
271 serializer.serialize_attribute("links", links)
272 end
273
274 redef init from_deserializer(deserializer)
275 do
276 deserializer.notify_of_creation self
277
278 var nodes = deserializer.deserialize_attribute("nodes")
279 assert nodes isa HashSet[N]
280 self.nodes = nodes
281
282 var links = deserializer.deserialize_attribute("links")
283 assert links isa HashSet[L]
284 for link in links do add_link link
285 end
286 end
287
288 # Result from path finding and a walkable path
289 class AStarPath[N]
290 serialize
291
292 # Total cost of this path
293 var total_cost: Int
294
295 # Nodes composing this path
296 var nodes = new List[N]
297
298 private var at: Int = 0
299
300 # Step on the path and get the next node to travel
301 fun step: N
302 do
303 assert nodes.length >= at else print "a_star::AStarPath::step failed, is at_end_of_path"
304
305 var s = nodes[at]
306 at += 1
307
308 return s
309 end
310
311 # Peek at the next step of the path
312 fun peek_step: N do return nodes[at]
313
314 # Are we at the end of this path?
315 fun at_end_of_path: Bool do return at >= nodes.length
316 end
317
318 # Context related to an evocation of pathfinding
319 abstract class PathContext
320 serialize
321
322 # Type of the nodes in `graph`
323 type N: Node
324
325 # Type of the links in `graph`
326 type L: Link
327
328 # Graph to which is associated `self`
329 var graph: Graph[N, L]
330
331 # Worst cost of all the link's costs
332 fun worst_cost: Int is abstract
333
334 # Get cost of a link
335 fun cost(link: L): Int is abstract
336
337 # Is that link blocked?
338 fun is_blocked(link: L): Bool is abstract
339
340 # Heuristic
341 fun heuristic_cost(a, b: N): Int is abstract
342
343 # The worst cost suggested by the heuristic
344 fun worst_heuristic_cost: Int is abstract
345 end
346
347 #
348 ### Additionnal classes, may be useful
349 #
350
351 # Simple context with constant cost on each links
352 # Warning: A* is not optimize for such a case
353 class ConstantPathContext
354 super PathContext
355 serialize
356
357 redef fun worst_cost do return 1
358 redef fun cost(l) do return 1
359 redef fun is_blocked(l) do return false
360 redef fun heuristic_cost(a, b) do return 0
361 redef fun worst_heuristic_cost do return 0
362 end
363
364 # A `PathContext` for graphs with `WeightedLink`
365 class WeightedPathContext
366 super PathContext
367 serialize
368
369 redef type L: WeightedLink
370
371 init
372 do
373 super
374
375 var worst_cost = 0
376 for l in graph.links do
377 var cost = l.weight
378 if cost >= worst_cost then worst_cost = cost + 1
379 end
380 self.worst_cost = worst_cost
381 end
382
383 redef var worst_cost is noinit
384
385 redef fun cost(l) do
386 return l.weight
387 end
388 redef fun is_blocked(l) do return false
389 redef fun heuristic_cost(a, b) do return 0
390 redef fun worst_heuristic_cost do return 0
391 end
392
393 # A `Link` with a `weight`
394 class WeightedLink
395 super Link
396 serialize
397
398 # The `weight`, or cost, of this link
399 var weight: Int
400 end
401
402 # Advanced path conditions with customizable accept states
403 abstract class TargetCondition[N: Node]
404 serialize
405
406 # Should the pathfinding accept `node` as a goal?
407 fun accept(node: N): Bool is abstract
408
409 # Approximate cost from `node` to an accept state
410 fun heuristic_cost(node: N, link: Link): Int is abstract
411 end