3 * 3: * (test_prog::Float::*)
4 * 3: / (test_prog::Int::/)
5 * 3: == (test_prog::Object::==)
6 * 3: Elf (test_prog::Elf)
7 * 3: Int (test_prog::Int)
8 * 1: Object (test_prog::Object)
9 * 3: Sys (test_prog::Sys)
10 * 3: age (test_prog::Character::age)
11 * 3: rpg (test_prog>rpg>)
12 * 3: rpg (test_prog::rpg)