lib/gamnit: tweak the world_camera to support devices with small depth buffer
[nit.git] / lib / gamnit / examples / asteronits / Makefile
1 NITC=../../../../bin/nitc
2 NITLS=../../../../bin/nitls
3
4 all: bin/asteronits
5
6 bin/asteronits: $(shell ${NITLS} -M src/asteronits.nit linux) ${NITC} pre-build
7 ${NITC} src/asteronits.nit -m linux -o $@
8
9 bin/texture_atlas_parser: src/texture_atlas_parser.nit
10 ${NITC} src/texture_atlas_parser.nit -o $@
11
12 src/controls.nit: art/controls.svg
13 ../../../../contrib/inkscape_tools/bin/svg_to_png_and_nit art/controls.svg -a assets/ -s src/ -x 2.0 -g
14
15 src/spritesheet_city.nit: bin/texture_atlas_parser
16 bin/texture_atlas_parser art/sheet.xml --dir src/ -n spritesheet
17
18 pre-build: src/controls.nit src/spritesheet_city.nit
19
20 check: bin/asteronits
21 bin/asteronits
22
23 # ---
24 # Android
25
26 android: bin/asteronits.apk
27 bin/asteronits.apk: $(shell ${NITLS} -M src/asteronits.nit android) ${NITC} res/drawable-hdpi/icon.png
28 ${NITC} src/touch_ui.nit -m android -o $@
29
30 android-release: $(shell ${NITLS} -M src/asteronits.nit android) ${NITC} res/drawable-hdpi/icon.png
31 ${NITC} src/touch_ui.nit -m android -o bin/asteronits.apk --release
32
33 res/drawable-hdpi/icon.png: art/icon.svg
34 ../../../../contrib/inkscape_tools/bin/svg_to_icons --out res --android art/icon.svg