1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # Compile program for the Android platform
18 module android_platform
21 import abstract_compiler
23 intrude import ffi
::extra_java_files
24 import android_annotations
26 redef class ToolContext
27 redef fun platform_from_name
(name
)
29 if name
== "android" then return new AndroidPlatform
37 redef fun supports_libunwind
do return false
39 redef fun toolchain
(toolcontext
) do return new AndroidToolchain(toolcontext
)
42 class AndroidToolchain
43 super MakefileToolchain
45 var android_project_root
: nullable String = null
49 var android_project_root
= "{super}/android/"
50 self.android_project_root
= android_project_root
51 return "{android_project_root}/jni/nit_compile/"
54 redef fun default_outname
(mainmodule
) do return "{mainmodule.name}.apk"
56 redef fun write_files
(compiler
, compile_dir
, cfiles
)
58 var android_project_root
= android_project_root
.as(not null)
59 var project
= toolcontext
.modelbuilder
.android_project_for
(compiler
.mainmodule
)
60 var short_project_name
= compiler
.mainmodule
.name
61 var release
= toolcontext
.opt_release
.value
63 var app_name
= project
.name
64 if app_name
== null then app_name
= compiler
.mainmodule
.name
66 var app_package
= project
.java_package
67 if app_package
== null then app_package
= "org.nitlanguage.{short_project_name}"
69 var app_version
= project
.version
70 if app_version
== null then app_version
= "1.0"
72 var app_min_api
= project
.min_api
73 if app_min_api
== null then app_min_api
= 10
75 var app_target_api
= project
.target_api
76 if app_target_api
== null then app_target_api
= app_min_api
79 if project
.max_api
!= null then app_max_api
= "android:maxSdkVersion=\"{project.max_api.as(not null)}\
""
81 # Clear the previous android project, so there is no "existing project warning"
82 # or conflict between Java files of different projects
83 if android_project_root
.file_exists
then android_project_root
.rmdir
85 var args
= ["android", "-s",
87 "--name", short_project_name
,
88 "--target", "android-{app_target_api}",
89 "--path", android_project_root
,
90 "--package", app_package
,
91 "--activity", short_project_name
]
92 toolcontext
.exec_and_check
(args
, "Android project error")
95 var dir
= "{android_project_root}/jni/"
96 if not dir
.file_exists
then dir
.mkdir
99 if not dir
.file_exists
then dir
.mkdir
101 # compile normal C files
102 super(compiler
, compile_dir
, cfiles
)
104 # Gather extra C files generated elsewhere than in super
105 for f
in compiler
.extern_bodies
do
106 if f
isa ExternCFile then cfiles
.add
(f
.filename
.basename
(""))
110 var resolutions
= ["ldpi", "mdpi", "hdpi", "xhdpi", "xxhdpi", "xxxhdpi"]
111 var icon_available
= false
112 for res
in resolutions
do
113 var path
= "res/drawable-{res}/icon.png"
114 if path
.file_exists
then
115 icon_available
= true
121 if icon_available
then
122 icon_declaration
= "android:icon=\"@drawable
/icon\
""
123 else icon_declaration
= ""
125 # Also copy over the java files
126 dir
= "{android_project_root}/src/"
127 for mmodule
in compiler
.mainmodule
.in_importation
.greaters
do
128 var extra_java_files
= mmodule
.extra_java_files
129 if extra_java_files
!= null then for file
in extra_java_files
do
130 var path
= file
.filename
131 path
.file_copy_to
(dir
/path
.basename
(""))
135 ## Generate delagating makefile
136 dir
= "{android_project_root}/jni/"
138 include $(call all-subdir-makefiles)
139 """.write_to_file
("{dir}/Android.mk")
141 ### generate makefile into "{compile_dir}/Android.mk"
144 LOCAL_PATH := $(call my-dir)
145 include $(CLEAR_VARS)
147 LOCAL_CFLAGS := -D ANDROID
149 LOCAL_SRC_FILES := \\
150 {{{cfiles.join(" \\\n")}}}
151 LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv1_CM -lz
152 LOCAL_STATIC_LIBRARIES := android_native_app_glue png
154 include $(BUILD_SHARED_LIBRARY)
156 $(call import-module,android/native_app_glue)
157 """.write_to_file
("{dir}/Android.mk")
159 ### generate AndroidManifest.xml
160 dir
= android_project_root
161 """<?xml version="1.0" encoding="utf-8"?>
162 <!-- BEGIN_INCLUDE(manifest) -->
163 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
164 package="{{{app_package}}}"
165 android:versionCode="{{{project.version_code}}}"
166 android:versionName="{{{app_version}}}">
168 <!-- This is the platform API where NativeActivity was introduced. -->
170 android:minSdkVersion="{{{app_min_api}}}"
171 android:targetSdkVersion="{{{app_target_api}}}"
175 android:label="@string/app_name"
176 android:hasCode="true"
177 android:debuggable="{{{not release}}}"
178 {{{icon_declaration}}}>
180 <!-- Our activity is the built-in NativeActivity framework class.
181 This will take care of integrating with our NDK code. -->
182 <activity android:name="android.app.NativeActivity"
183 android:label="@string/app_name"
184 {{{project.manifest_activity_attributes.join("\n")}}}
185 {{{icon_declaration}}}>
186 <!-- Tell NativeActivity the name of our .so -->
187 <meta-data android:name=\"android.app.lib_name\"
188 android:value=\"main\" />
190 <action android:name="android.intent.action.MAIN" />
191 <category android:name="android.intent.category.LAUNCHER" />
195 {{{project.manifest_application_lines.join("\n")}}}
199 {{{project.manifest_lines.join("\n")}}}
202 <!-- END_INCLUDE(manifest) -->
203 """.write_to_file
("{dir}/AndroidManifest.xml")
205 ### Link to png sources
206 # libpng is not available on Android NDK
207 # FIXME make obtionnal when we have alternatives to mnit
208 var nit_dir
= toolcontext
.nit_dir
209 var share_dir
= nit_dir
/"share/"
210 if not share_dir
.file_exists
then
211 print
"Android project error: Nit share directory not found, please use the environment variable NIT_DIR"
214 share_dir
= share_dir
.realpath
215 var target_png_dir
= "{android_project_root}/jni/png"
216 if not target_png_dir
.file_exists
then
217 toolcontext
.exec_and_check
(["ln", "-s", "{share_dir}/png/", target_png_dir
], "Android project error")
220 ### Link to assets (for mnit and others)
221 # This will be accessed from `android_project_root`
223 if compiler
.mainmodule
.location
.file
!= null then
224 # it is a real file, use "{file}/../assets"
225 assets_dir
= "{compiler.mainmodule.location.file.filename.dirname}/../assets"
227 # probably used -m, use "."
228 assets_dir
= "assets"
230 if assets_dir
.file_exists
then
231 assets_dir
= assets_dir
.realpath
232 var target_assets_dir
= "{android_project_root}/assets"
233 if not target_assets_dir
.file_exists
then
234 toolcontext
.exec_and_check
(["ln", "-s", assets_dir
, target_assets_dir
], "Android project error")
238 ### Copy resources and libs where expected by the SDK
240 if compiler
.mainmodule
.location
.file
!= null then
241 # it is a real file, use "{file}/../res"
242 project_root
= "{compiler.mainmodule.location.file.filename.dirname}/.."
244 # probably used -m, use "."
248 # Android resources folder
249 var res_dir
= project_root
/ "res"
250 if res_dir
.file_exists
then
251 # copy the res folder to .nit_compile
252 res_dir
= res_dir
.realpath
253 toolcontext
.exec_and_check
(["cp", "-R", res_dir
, android_project_root
], "Android project error")
256 if not res_dir
.file_exists
or not "{res_dir}/values/strings.xml".file_exists
then
257 # Create our own custom `res/values/string.xml` with the App name
258 """<?xml version="1.0" encoding="utf-8"?>
260 <string name="app_name">{{{app_name}}}</string>
261 </resources>""".write_to_file
"{dir}/res/values/strings.xml"
264 # Android libs folder
265 var libs_dir
= project_root
/ "libs"
266 if libs_dir
.file_exists
then
267 toolcontext
.exec_and_check
(["cp", "-r", libs_dir
, android_project_root
], "Android project error")
271 redef fun write_makefile
(compiler
, compile_dir
, cfiles
)
273 # Do nothing, already done in `write_files`
276 redef fun compile_c_code
(compiler
, compile_dir
)
278 var android_project_root
= android_project_root
.as(not null)
279 var release
= toolcontext
.opt_release
.value
281 # Compile C code (and thus Nit)
282 toolcontext
.exec_and_check
(["ndk-build", "-s", "-j", "-C", android_project_root
], "Android project error")
285 var args
= ["ant", "-q", "-f", android_project_root
+"/build.xml"]
288 else args
.add
"debug"
289 toolcontext
.exec_and_check
(args
, "Android project error")
291 # Move the apk to the target
292 var outname
= outfile
(compiler
.mainmodule
)
296 src_apk_suffix
= "release-unsigned"
297 else src_apk_suffix
= "debug"
299 toolcontext
.exec_and_check
(["mv", "{android_project_root}/bin/{compiler.mainmodule.name}-{src_apk_suffix}.apk", outname
], "Android project error")
303 redef class JavaClassTemplate
304 redef fun write_to_files
(compdir
)
306 var jni_path
= "jni/nit_compile/"
307 if compdir
.has_suffix
(jni_path
) then
308 var path
= "{compdir.substring(0, compdir.length-jni_path.length)}/src/"